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Valkyrie Stories series

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Lyonn
MisatoArisato
HanzoKimura
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Post by StormKat31 Fri Dec 03, 2010 6:04 am

So about your game Hanzo, are you Copyrighting your game and putting your game on the market? If so, are you going to contact Microsoft to have the game released for the Xbox 360, PC, or any other console?

If you do, how much are you selling it for?

Thank you dear friends. Smile
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Post by StormKat31 Sun Dec 05, 2010 1:10 am

Any answers? Anything?
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Post by HanzoKimura Sun Dec 05, 2010 1:29 am

We havent even released any Demo game yet and you are thinking way way far from where we are now, don't get all too excited or you'll regret it
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Post by MisatoArisato Sun Dec 05, 2010 1:32 am

And those are the words from the great Son of Sparmonkey: HanzoKimura!
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Post by StormKat31 Mon Dec 06, 2010 1:33 am

Damn! No price yet, not console yet. I wish it will be for the Xbox 360! I want that to happen for Christmas!

Alright, I'll wait.
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Post by Lyonn Mon Dec 06, 2010 7:48 am

LOL @ thinking it will ever be ported to Xbox.
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Post by StormKat31 Tue Dec 07, 2010 1:39 am

Oh come on man! Let's do it! Smile
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Post by Kaptain J Tue Dec 07, 2010 2:45 am

"It's damn near impossible" is what he's saying...
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Post by Kazzador Tue Dec 07, 2010 5:48 am

At this point Ruby scripts don't port over to C# and XNA framework, let alone all the custom scripts desinged for ruby. You would have to practically rewrite a ruby conversion yourself, and good luck to anyone trying to do that.
So to publish games on Xbox 360 Indie, you have to use XNA and C# programs and other software that these programs allow.
This clearly makes publishing this game on Xbox a big NO.

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Post by StormKat31 Wed Dec 08, 2010 3:19 am

Oh damn! So, basically just release it as a P.C. game?

Hey we should explore XNA programs. They have a Platinum Arts Sandbox for 3D games like Assassins Creed.
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Post by IceDragon Wed Dec 08, 2010 8:57 am

Buy me a new laptop, and I'll look at XNA.
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Post by StormKat31 Thu Dec 09, 2010 2:44 am

Lol. Butthole! A good point though. Hey IceDragon, did you research Platinum Arts Sandbox?
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Post by StormKat31 Thu Dec 09, 2010 2:45 am

Kazzador wrote:At this point Ruby scripts don't port over to C# and XNA framework, let alone all the custom scripts desinged for ruby. You would have to practically rewrite a ruby conversion yourself, and good luck to anyone trying to do that.
So to publish games on Xbox 360 Indie, you have to use XNA and C# programs and other software that these programs allow.
This clearly makes publishing this game on Xbox a big NO.


Hey Kaz, that Express Rpg Maker is supposed to support XNA. What do you and the guys think about it?

Hey that's a good horizon too y'know?
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Post by MisatoArisato Fri Dec 10, 2010 3:26 am

BTw... WHAT IS RUBY Valkyrie Stories series 490416 ?
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Post by Kazzador Fri Dec 10, 2010 7:23 pm

Hey Kaz, that Express Rpg Maker is supposed to support XNA. What do you and the guys think about it?

Hey that's a good horizon too y'know?


Making a indie game is something I think about time to time, but haven't gone that far nor had the time.

The easiest way would be too use IG Maker, which can be converted to XNA but the system is side scroll-er based. RPG games won't be supported, but can make a decent Beat em up :p

For now we can only focus on a VS release and leave the published releases aside for now.

P.S. Ruby is the core engine RPG maker uses. The scripts have been in use for years now Smile
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Post by StormKat31 Sat Dec 11, 2010 4:32 am

Kazzador wrote:
Hey Kaz, that Express Rpg Maker is supposed to support XNA. What do you and the guys think about it?

Hey that's a good horizon too y'know?


Making a indie game is something I think about time to time, but haven't gone that far nor had the time.

The easiest way would be too use IG Maker, which can be converted to XNA but the system is side scroll-er based. RPG games won't be supported, but can make a decent Beat em up :p

For now we can only focus on a VS release and leave the published releases aside for now.

P.S. Ruby is the core engine RPG maker uses. The scripts have been in use for years now Smile

A friend of mine who graduated from College with language programming knowledge, told me that Ruby
has been around for over 20 years now.
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Post by seimonv Mon Jan 10, 2011 4:52 am

When you complete the game could leave it as a graphics engine or game for rpgmaker vx and is for public use.
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